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Fane of the Fly God [Print + PDF]

$34.00

Fane of the Fly God is an OSE supplement designed to inject the weird and the disturbing directly into the veins of your games. It overflows with the imaginative and the grotesque.

This is not a typical supplement. It prescribes nothing. There are no “proper” adventures with these pages. This is a 50-pound bag of high quality mealworm grist for your mill.

All the components serve a narrative whole, but each part also works removed from the others. Absorb the entire cosmology or sever your favorite bits and serve them a la carte.

A delightfully grotesque dish created by adding one part Robert. E. Howard, and a handful of H. P. Lovecraft into the cauldron. Then We threw a VHS copy of the movie The Fly and stirred the mixture steadily over medium heat. Once the contents came to a boil, we threw in an armful of horror comics from the 70s, notably issues Eerie and Creepy. These had a faint, damp, mildewy smell from being in the basement for decades. We remove from the heat and let it sit until the stew thickness. We serve this dish to you garnished with maggots and season to taste with Jack Kirby.

Gary’s Appendix 4 [Print + PDF]

$18.00

Gary wrote and collected a vast amount of information, rules, and guidance. Its haphazard nature and perplexing subjects makes it as fresh today as when he penned the work almost fifty years ago.

Indeed, Gary’s Appendix draws inspiration from the past works of the gaming giants.

Gary’s Appendix is about our love for the past and our excitement for the future. We do not have the audacity to believe that we can produce a work that matches the magic of the AD&D DMG. Instead, we seek the spirt of that evergreen work by presenting an array of articles that are enjoyable to read, informative to the GM, and useful at the gaming table.

Gary’s Appendix: Issue 1 [Print + PDF]

$18.00

Gary’s Appendix is a collective effort by a creative menagerie to create a memorable zine for fantasy gamers. This is a first in a series of zines that explores the curious and fascinating parts of our beloved hobby in a way that is thought-provoking and useful.

The inspiration for this zine is the AD&D Dungeon Masters Guide. Gary wrote and collected a vast amount of information, rules, and guidance. Its haphazard nature and perplexing subjects makes it as fresh today as when he penned the work almost fifty years ago.

We do not have the audacity to believe that we can produce a work that matches that evergreen classic. Indeed, we draw inspiration from the past works of the gaming giants with no attempt to reproduce it. Gary’s Appendix about our love for the past and our excitement for the future.

Gary’s Appendix: Issue 2 [Print + PDF]

$18.00

Gary wrote and collected a vast amount of information, rules, and guidance. Its haphazard nature and perplexing subjects makes it as fresh today as when he penned the work almost fifty years ago.

We do not have the audacity to believe that we can produce a work that matches that evergreen classic. Indeed, we draw inspiration from the past works of the gaming giants. Gary’s Appendix is about our love for the past and our excitement for the future.

Inspired by the AD&D Dungeon Masters Guide.

Gary wrote and collected a vast amount of information, rules, and guidance. Its haphazard nature and perplexing subjects makes it as fresh today as when he penned the work almost fifty years ago.

We do not have the audacity to believe that we can produce a work that matches that evergreen classic. Indeed, we draw inspiration from the past works of the gaming giants. Gary’s Appendix is about our love for the past and our excitement for the future.

Gary’s Appendix: Issue 3 [Print + PDF]

$18.00

Gary wrote and collected a vast amount of information, rules, and guidance. Its haphazard nature and perplexing subjects makes it as fresh today as when he penned the work almost fifty years ago. Indeed, Gary’s Appendix draws inspiration from the past works of the gaming giants.
Gary’s Appendix is about our love for the past and our excitement for the future. We do not have the audacity to believe that we can produce a work that matches the magic of the AD&D Dungeon Masters Guide. Instead, we seek the spirt of that evergreen work by presenting an array of articles that are enjoyable to read, informative to the GM and useful at the gaming table.

Gary’s Appendix: Issue 6

$18.00

Gary wrote and collected a vast amount of information, rules, and guidance. Its haphazard nature and perplexing subjects makes it as fresh today as when he penned the work almost fifty years ago. Indeed, Gary’s Appendixdraws inspiration from the past works of the gaming giants.
Gary’s Appendix is about our love for the past and our excitement for the future. We do not have the audacity to believe that we can produce a work that matches the magic of the AD&D DMG. Instead, we seek the spirt of that evergreen work by presenting an array of articles that are enjoyable to read, informative to the GM, and useful at the gaming table.
Each issue contains a collection of articles written for the OSR by a variety of authors. In addition, Jeff contributes an expanded entry for a collection of monsters from the OSE collection.

Journey Into The Madlands: Issue 1 [Print + PDF]

$29.00

After you destroyed the earth, the hard part is knowing what to do next. It is one thing to make the world more dangerous, but it is another thing to make those changes both interesting and fun. It takes hours of effort to create dynamic encounters and evocative locations. There is no joy in spending hours staring at a blank computer screen or notebook waiting for ideas to arrive. With Journey Into the Madlands, we did the hard work for you.

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