An ancient kingdom swallowed by jungle. Ruins half-buried underground, tunnels threading beneath the canopy, and fortune-seekers pouring through a newly opened mountain pass — all of it waiting for your party to crawl through.
The Devoured Labyrinth is a massive hexcrawl for Shadowdark, built across five distinct regions and packed with dungeons sized for a session or two of fast-and-deadly crawling:
- Goblin Hideyholes (levels 1-2) — 41 one- and two-page dungeons to kick off a new campaign, with named locations including Crystalglitter, the Temple of Thazk Zarraz, the Four Brothers Tomb, the Sanctum of the Cosmic Magi, and the Organ Grinder
- The Central Jungle (levels 3-5) — dense canopy, buried ruins, and the creeping sense that something older than goblins has claim to this ground
- The Labyrinth (levels 4-7) — underground caverns and tunnels threading beneath the jungle floor, the rotting heart of the lost kingdom
- The Demon Frontier (levels 6-9) — where the ruins give way to something worse
- The Giant Hills (levels 8-10) — high ground, big threats, and the outer edge of the Devoured region
- 5 larger dungeons including the Bridge to Eternal Sacrifice, the Cavern of Carnage, the Six Tombs of the Emissaries, and the Drifting Colossus — an enormous floating skull sailing over the smouldering Wall of Flame
- A level-0 gauntlet to drop new parties straight into the deep end
- A backstory revealed through play — random encounters woven through the campaign gradually uncover the fall of the kingdom of Fiodholm
More than two dozen designers contributed to this book, all built for Shadowdark’s pace: prep a page, run two hours, see who survives.
Compatible with Shadowdark RPG Smyth-Sewn Case Bound Hardcover · A5 · 124 Pages · Print + PDF
