The Phantoms of Unov run smuggling routes through the alien ruins of a dead world. Issue 3 takes the party off Deluvia and into deeper, stranger territory — a ghost ship, a downport crawling with criminals, and ruins that predate everything humans have built in the Brixton system.
What’s Inside:
- The Phantom of Unov — deck plans, maps, and full detail on the Phantoms crime outfit, their ship, and their operations
- Unov — the alien ruins and downport, with everything needed to run sessions on the surface
- 6 scenarios focused on the Phantoms and 6 more tied to Unov, with additional jobs connecting back to content from Issues 1 and 2
- 3 new criminal organisations — each with background, strengths and weaknesses, NPC stats, and at least one adventure scenario
- 20 new NPCs — crueller, shadier, and more morally complex than anything in previous issues, with adjustable stats and equipment
- Additional coverage of Deluvia, Buwei, Veronca, and Brixton’s outer belt
Compatible with Cepheus Engine and Traveller Saddle-Stitched Zine · Digest · 44 Pages · Print + PDF
